trait NuagesNode[T <: Txn[T]] extends NuagesData[T]
The common super type of all Prefuse objects that have a central node.
The sub-types are VisualObj
and VisualParam
.
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- NuagesNode
- NuagesData
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Abstract Value Members
- abstract def dispose()(implicit tx: T): Unit
- Definition Classes
- Disposable
- abstract val fixed: Boolean
GUI property: whether the node is allowed to move around as part of the dynamic layout (
false
) or not (true
).GUI property: whether the node is allowed to move around as part of the dynamic layout (
false
) or not (true
).- Definition Classes
- NuagesData
- abstract def itemDragged(vi: VisualItem, e: MouseEvent, pt: Point2D): Unit
Called when the pointer device has dragged the item.
Called when the pointer device has dragged the item.
- Definition Classes
- NuagesData
- abstract def itemEntered(vi: VisualItem, e: MouseEvent, pt: Point2D): Unit
Called when the pointer device has entered the item.
Called when the pointer device has entered the item.
- Definition Classes
- NuagesData
- abstract def itemExited(vi: VisualItem, e: MouseEvent, pt: Point2D): Unit
Called when the pointer device has exited the item.
Called when the pointer device has exited the item.
- Definition Classes
- NuagesData
- abstract def itemKeyPressed(vi: VisualItem, e: Pressed): Boolean
Called when a key is pressed over the item.
Called when a key is pressed over the item.
- returns
true
if the event was handled,false
if it was ignored and should bubble up to the parent container
- Definition Classes
- NuagesData
- abstract def itemKeyReleased(vi: VisualItem, e: Pressed): Unit
Called when a key is released over the item.
Called when a key is released over the item.
- Definition Classes
- NuagesData
- abstract def itemKeyTyped(vi: VisualItem, e: Typed): Unit
Called when a key has been typed over the item.
Called when a key has been typed over the item.
- Definition Classes
- NuagesData
- abstract def itemPressed(vi: VisualItem, e: MouseEvent, pt: Point2D): Boolean
Called when the pointer device has pressed the item.
Called when the pointer device has pressed the item.
- returns
true
if the event was handled,false
if it was ignored and should bubble up to the parent container
- Definition Classes
- NuagesData
- abstract def itemReleased(vi: VisualItem, e: MouseEvent, pt: Point2D): Unit
Called when the pointer device has released the item.
Called when the pointer device has released the item.
- Definition Classes
- NuagesData
- abstract def name: String
GUI property: name displayed.
GUI property: name displayed.
- Definition Classes
- NuagesData
- abstract def outline: Shape
- Definition Classes
- NuagesData
- abstract def pNode: Node
The corresponding Prefuse node.
- abstract def render(g: Graphics2D, vi: VisualItem): Unit
Asks the receiver to paint its GUI representation.
Asks the receiver to paint its GUI representation.
- Definition Classes
- NuagesData
- abstract def update(shp: Shape): Unit
Called from drag-control: updates the current geometric shape of the corresponding visual item.
Called from drag-control: updates the current geometric shape of the corresponding visual item.
- Definition Classes
- NuagesData
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