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sealed trait Option extends AnyRef

A time reference specifies the temporal context within which an aural object is invoked. It may be either undefined (there is no notion of pointers in virtual performance time), or defined by a span for the invoked object and a time frame corresponding to the current position.

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Abstract Value Members

  1. abstract def force: TimeRef

    If the reference is undefined, translates it into a defined one beginning at zero with a span from zero.

    If the reference is undefined, translates it into a defined one beginning at zero with a span from zero. Otherwise returns the reference unmodified.

  2. abstract def hasEnded: Boolean

    true for a TimeRef whose offset is smaller than its span start, false for TimeRef.Undefined.

  3. abstract def isDefined: Boolean

    true for TimeRef, false for TimeRef.Undefined.

  4. abstract def offset: Long

    Offsets within the logical span of the object.

    Offsets within the logical span of the object. For an undefined time reference, this will report zero, otherwise it is equal to frame - span.start. If the span does not have a defined start, it will also report zero.

  5. abstract def span: SpanLike

    The overall played span.

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  1. final def !=(arg0: Any): Boolean
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  18. final def wait(): Unit
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  1. def finalize(): Unit
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