object SetResetFF extends ProductReader[SetResetFF] with Serializable
A flip-flop UGen with two inputs, one (set) triggering an output of 1.0, the other (reset) triggering an output of 0.0. Subsequent triggers happening within the same input slot have no effect. If both inputs receive a trigger at the same time, the reset input takes precedence.
Examples
// mouse-button toggle play { // make sure lag is zero, otherwise the output // never falls back exactly to zero! val set = MouseButton.kr(lag = 0) val reset = Impulse.kr(1) val ff = SetResetFF.kr(set, reset) SinOsc.ar(ff.mulAdd(400, 800)) * 0.1 }
// limit trigger rate play { // with a combination of TDelay and SetResetFF // we can build a filter that lets triggers // pass at a maximum rate. val dur = 1.0 // minimum spacing between triggers val in = Dust.ar(10) // high frequency trigger val lim = SetResetFF.ar(in, TDelay.ar(in, dur)) val time = Timer.ar(lim) time.poll(lim, "bang") () }
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- def ar(trig: GE, reset: GE): SetResetFF
- trig
trigger that sets output to 1. A trigger happens when the signal changes from non-positive to positive.
- reset
trigger that sets output to 0. A trigger happens when the signal changes from non-positive to positive.
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- def kr(trig: GE, reset: GE): SetResetFF
- trig
trigger that sets output to 1. A trigger happens when the signal changes from non-positive to positive.
- reset
trigger that sets output to 0. A trigger happens when the signal changes from non-positive to positive.
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